Classes and Structs
Classes and structs are the same in C++, except the default access of a struct is public, whereas it is private in classes.
Creating Classes/Structs
- Direct (automatic) instantiation
- Allocated on the stack
- Disappear at then end of defining scope (like normal variables)
- We can access fields with dots
Coord c {}; c.x = 10; c.y = 20;
- Dynamic instantiation
className* cPtr= new className;
- Space allocated on the heap, and persists until deleted by the programmer
- Use the arrow to access (pointer)
Coord* p = new Coord {}; p->x = 10; p->y = 20; delete p;